Posted by sage on January 06, 1999 at 14:23:21:
In Reply to: Re: Tracking/Motion Detector Idea. posted by DingBat on January 06, 1999 at 14:15:55:
: There are several issues here:
: 1) Balance
Actually I was thinking tracking all movment in a certain radius, including fellow Marines
As well as it would have to be an item that every one has to find!
: If the tracker located only the predator, that might give the marines too much power.
: On the other hand, the tracker could use cells for power. In fact, we could
: replace the BFG with the tracker. So marines would actually have to pick up
: the tracker on maps, find cells to power it, then use it. It
: gives them a brief glimpse of where the pred is and costs 50 cells.
: That isn't TOO powerful.
: 2) Performance
Since there would be a preformance problem it is not worth the
effort however I do like the powered tracker idea that sounds like a good plan
: A continually updating tracker in use by all marines at the same
: time is gonna lag the game seriously. Imagine the engine having to
: find all players, figure out if they're close enough to trigger your
: tracker, then display some indication of location and distance.
: Imagine it having to do this for ALL players!
:
: Hmm. I kinda like the BFG as tracker idea. It's unused now, and the
: restrictions I've mentioned keep it from being too powerful.
: Comments?
I would have to agree it is a good Idea..
All and All I would like to say you have made a genneral
concept into a very exciteing game!
To the creater For time well spent.
Sage
: /bruce