player-killer penalties


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Posted by Guruman on January 11, 1999 at 09:39:43:

Some ideas, this time for 'punishments' for those marines who do nothing but playkill...

- disable their flashlight for a preset time
- enable the player's ambient glow for a preset time
- allow other players to freely kill da bum (maybe have him glow a different colour)
- the autokick if any other ideas fail

Some 'comic relief' ideas...

- enable ambient glow; replace player skin with that of a clown; loop sample 'I suck. I'm a shithead. I'm stupid. Come shoot me. HONK! HONK!'; disable FIRE command (the previously mentionned 25% movement penalty due to clown shoes would of course be in effect...)

- enable ambient glow; randomly rotate/move player at brief intervals so the bum acts like he's having some kind of seizure...

- enable ambient light; morph player skin into polyester-clad disco hero; animate player performing 'Saturday Night Fever' dance (with porno disco sample looping); disable movement and FIRE command...

- enable ambient light; morph player into a soccer ball; free kicks for everyone...

Guruman
Resident Psycho



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